November 26, 2024 - 22:08

A new Power-over-Skin technology invented at Carnegie Mellon University could change the way we charge our wearables. Researchers have developed a method that allows electronic devices to draw power directly from the human body, eliminating the need for traditional charging methods. This innovation could pave the way for truly wireless devices that remain powered without the hassle of cables or frequent recharging.
The technology harnesses the body's natural electrical signals to provide energy to wearables, such as smartwatches and fitness trackers. By utilizing the skin's surface as a power source, this breakthrough could lead to longer-lasting devices and enhanced user convenience.
As the demand for wearable technology continues to grow, this advancement may significantly impact the industry, offering a sustainable and efficient solution for powering devices that are becoming increasingly integrated into daily life.
August 13, 2026 - 08:56
Live Thursday at 8 a.m.: Midwest Technology SummitThe FMWF Chamber of Commerce is set to host the Midwest Technology Summit this Thursday, with the main event kicking off live at 8 a.m. The gathering is designed to pull together business leaders,...
August 12, 2026 - 17:22
We should decide how AI shapes the future, not tech firmsOpenAI and other major tech companies are moving fast to define how artificial intelligence fits into everyday life. But there is a growing question that is hard to ignore: why are a handful of...
August 12, 2026 - 04:45
California launches teen council for emerging tech, digital wellnessA new initiative in California is set to give young people a more direct voice in how technology shapes their lives. The state has announced the creation of a teen council dedicated to emerging...
August 11, 2026 - 01:40
New K-12 rules on screen time, technology use covered in nonprofit’s new guideThe Consortium for School Networking has released a practical new guide to help K-12 leaders understand and implement updated rules around screen time and technology use. The nonprofit organization...